Anne-Marie Slaughter wrote for Foreign Affairs on how to succeed in the digital age:
Foreign policy experts have long been taught to see the world as a chessboard, analyzing the decisions of great powers and anticipating rival states’ reactions in a continual game of strategic advantage. Nineteenth-century British statesmen openly embraced this metaphor, calling their contest with Russia in Central Asia “the Great Game.” Today, the TV show Game of Thrones offers a particularly gory and irresistible version of geopolitics as a continual competition among contending kingdoms.
Think of a standard map of the world, showing the borders and capitals of the world’s 190-odd countries. That is the chessboard view.
Now think of a map of the world at night, with the lit-up bursts of cities and the dark swaths of wilderness. Those corridors of light mark roads, cars, houses, and offices; they mark the networks of human relationships, where families and workers and travelers come together. That is the web view. It is a map not of separation, marking off boundaries of sovereign power, but of connection.
To see the international system as a web is to see a world not of states but of networks. It is the world of terrorism; of drug, arms, and human trafficking; of climate change and declining biodiversity; of water wars and food insecurity; of corruption, money laundering, and tax evasion; of pandemic disease carried by air, sea, and land. In short, it is the world of many of the most pressing twenty-first-century global threats.