How Pokémon Go Violates the Original Vision for Pokémon

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Photo: Flikr / Eduardo Woo
Media Outlet: Slate

Ernest Ezeugo wrote for Slate about why Pokémon Go, despite its use of location-based gaming, still falls short of the franchise creator's vision:

On Feb. 27, 1996, the first Pokémon games, Pokémon Red Version and Pokémon Green Version, were released in Japan for the Nintendo Gameboy. After six years of development that nearly drove Game Freak, Pokémon’s parent company, into bankruptcy, Satoshi Tajiri and his comrades had taken the first step toward realizing his dream for the series: giving kids the same thrill and anticipation that he experienced collecting bugs and tadpoles as a child. The success of the video games would soon lead to a separate trading card game, a manga adaptation, and a hyperpopular anime series that transformed Pokémon from a popular game to a global sensation.

Author:

Ernest Ezeugo is an administrative assistant with the Education Policy program at New America. He is a member of the higher education team.